版本
发布日期
新内容与更改
2.2.2
2014年7月31日
新内容
增加一些额外的安全机制,可能会修复大型服务器中的伤害漏洞。
调整
删去了电栅栏模型上的尖刺,这样似乎就能解释为什么需要电源才能使其生效了。
修复漏洞
修复许多漏洞
修复不能在服务器里拾取资源的漏洞。
修复总是提示游戏有更新的窗口。
2.2.1
2014年7月29号
新内容
改进了载具的油量系统,刚生成的汽车里面至少有一罐油的油量。
地图中有了更加多的石头
修复漏洞
修复了太阳从西升起的漏洞。
Fixed some potential exploits.
2.2.0
2014年7月26号
新内容
其他特性:
支援Mac系统
当瞄准已放置平台的边缘时,你可以旋转将要放置的斜坡了。
Steam Networking: (not in the public branch)
The Steamworks multiplayer is now close to being 1:1 with the Unity networking, but I'll still have to do a bit more work today/tomorrow to create systems for owning objects like the player
2.1.9
2014年7月25号
修复
修复了多人游戏下的护甲漏洞。
修复了用作弊升级的技能会同步到服务器的漏洞。
Fixed holding Backpacks overhead
2.1.8
2014年7月24号
新内容
新的合成公式:
2 废金属 搭配工具 锤 = 1 罐子
其他特性:
允许在离线模式运行游戏。
在标题画面的说明里增加了链接。
调整
加快了APC的速度。
增加了Desert Falcon的伤害。
增大了Lapua曳光弹匣的刷新率。
减少了Longbow的伤害。
修复
修复了用Backpacks替换已装备物品的漏洞。
修复了近战的伤害。
修复了空板条箱看不見的漏洞。
附加说明
Steam Networking: (not in the public branch)
"For those who don't know, right now my top priority is reworking the networking to use Steam game servers. This means replacing all of the existing network code with a completely different way of doing things that will allow dedicated servers, use of the server list and other neat features.
At this point I have mostly wrapped the Steamworks networking in a way that can make use of the existing remote procedure call system, but it could still use some polishing over the next couple days. This is a big step because it will be the component that all of the existing networking will communicate with.
The next step, after optimizing and improving this system, is to work on getting Unturned Steam servers onto a testing branch for you guys!" - Nelson Sexton
2.1.7
2014年7月22号
新内容
新的物品:
Desert Falcon.
其他特性:
Added replacement face for the question mark
新的合成公式:
1 肥料 + 1 維他命 = 1 净化药片
调整
Savage Drum再填充只需要三盒民用弹药。
Timberwolf的有效范围减少到400米。
修复
修复了警棍能够打破岩石的漏洞。
修复了左手持物的动画。
2.1.6
2014年7月20号
调整
修复了玩家的渲染距离。
在某些人提示按键设置可能会混淆后,重新命名了某些按键。
修复
修复了载入背包的错误 (感谢Dakotaz提供数据)
修复了板条箱的载入错误
修复了Timberwolf 和Mosen在没有配备瞄准镜时机瞄的错误。
修复了雙筒望遠鏡在低视角时上下颠倒的错误。
修复了公园处栅栏的错误。
附加说明
Steam Networking: (not in the public branch)
"The server console features an easily expandable command system, and all the commands can be executed through run-time arguments for use on a server box! Right now I can't easily work on the low level networking due to a bug in Steamworks.NET, but rlabrecque is looking into that. In the mean time I'll be working on the higher level things that will make it adaptable to the existing Unity networking." - Nelson Sexton
2.1.5
July 19, 2014
Additions
Other Additions:
Updated to the newest version of Unity which should hopefully fix audio issues with chainsaws, etc that some people are reporting.
Tweaks
Increased Electric Trap health significantly
Increased network sendrate
Decreased sensitivity of antispeed a tiny bit more
Fixes
Fixed easy sync servers screwing up savedata occasionally
Fixed some buggy areas on the map and an exploit with the bridge
Fixed gunshot audio range
Additional Information
Steam Networking: (not in the public branch)
"The dedicated server can now be run on computers without Steam installed and is properly VAC secure. Unfortunately I've run into a crash with Steamworks.NET which is being looked into, but in the mean time I'll work on Steam butt (which will bring with it multiple character save slots) and other such things." - Nelson Sexton
2.1.4
July 17, 2014
Additions
New Locations:
Added a new town Burywood
Tweaks
Skills get reset to half the level on death
Increased the number of cars on PEI
Fixes
Fixed antispeed being a bit too sensitive
2.1.3
July 16, 2014
Tweaks
Improved anticheat versus speedhacks
Improved anticheat versus fake cars to prevent lag
Improved the long hair style to be more lopsided
Increased home respawn timer to 20 seconds
Fixes
Fixed zombies to not attack two things at once
Additional Information
"Today I got a ton of progress done on the Steam server integration and learned a lot about how they work which will be really helpful. I even got the chance to talk to rlabrecque some more and he's doing some fantastic work improving the C++ to C# workflow, so thanks to him Steam servers will be coming sooner than originally expected! Note: Steam servers are not in the public branch as of yet." - Nelson Sexton
2.1.2.3
July 15, 2014
Additions
Other Additions:
Added very tight anti-speedhack kicks
Added security against hackers spawning in vehicles and zombies
Added a new collision mesh for Garage Port and Garage Door to make them easier to park in
Tweaks
Increased the brightness of Civilian Night Vision during the day
Increased spawn rate of Savage Drum Magazines
Fixes
Fixed suppresor to Suppressor
Fixed to steep to too steep in Foundations
Fixed a bug with falling into the water
Additional Information
Steam server progress: (Not in the public branch.):
"Most of today's work went into the Steam servers, which are coming along slowly and surely. At least it shows up on the LAN list now! I've noticed a TON of people playing on massive 50 player servers which is great, but the game isn't optimized for that yet so there's a lot of de-synchronization. I'll be doing my best to significantly improve this with the Steam networking, however!" - Nelson Sexton
2.1.1
July 14, 2014
Additions
New Objects/Items:
Miner Helmet
New Recipes:
1 Construction Helmet + 1 Torch = 1 Miner Helmet
2 Rag = 1 Bandage
2 Bandage = 1 Dressings
Other Additions:
Added the option to respawn at your bed
Added a 10 second cooldown on PvP for bed respawns
Added message for version mismatch
Added the ability to put shutters on walls to protect ladders
Added keybinds for turning nvgs on/off, dropping items and dequiping items
Tweaks
Increased all XP drops
Increased Metal Shield health
Increased (slightly) crop growth time
Renamed reset to suicide
Fixes
Fixed savedata resets when playing tutorial
Fixed a saving bug when destroying the only barricade in a zone
Fixed robery to robbery
2.1.0
July 14, 2014
Additions
Other Additions:
Added player statistics to the main menu
Added a scrollbar to the player list
Added kicks for teleporting on servers
Added security against hacked backpack sizes/weights
Tweaks
Smoke Grenades spawn in militia spawns
Dedicated clients resize to 800x600
Fixes
Fixed pulling people out of the water/ground on synced servers
Fixed the spelling of permanent
Additional Notes
"Unfortunately Mac support is still proving to be a complete pain to get working with the Steam stuff, but hopefully that can be worked out soon" -Nelson Sexton
"From now on weekends will be my days off though. ; ) " - Nelson Sexton
2.0.9.2
July 12, 2014
Additions
New Objects/Items:
Garage Port
Garage Door
New Recipes:
1 Wooden Window + 1 Wooden Support = 1 Garage Port
2 Shutters + 2 Bolts = Garage Door
1 Pelt + 1 can = 2 Ducttape
Other Additions:
Added Claiming a bed unclaims any other beds you claimed
Added "Server full" message when joining a full server
Tweaks
Increased the amount of Barbed Wire to make Fences
Reduced the amount of Cloth and Barbed Wire from decomposition
Reduced the Revolver range
Reduced the spread of the Proninety and Uzy
Fixes
Fixed the bars and underside of Wooden Ramp
Fixed a water rendering glitch. "By the way the reason proud water lags you is because it has to render the scene extra times for the reflections."
Networking progress
"Tomorrow I'm going to put the new Steamworks wrapper into Unturned which will hopefully mean Mac support on Monday and the foundation to implement Valve networking" -Nelson Sexton
2.0.8
July 12, 2014
Additions
New Objects/Items:
Braziers
Chests
New Recipes:
1 Crate + 3 Wooden Cross = 1 Chest
2 Sticks + 2 Scrap Metal = 1 Brazier
1 Rope + 1 Cloth = 3 Fertilizer
1 Scrap Metal using Handsaw = 3 Wire
1 Cloth using Handsaw = 3 Rope
Other Additions:
Added collateral explosions to Explosives (shooting a landmine sets it off and will blow up any nearby explosive devices)
Tweaks
Moved sirens position to be more nicely lit and are synced with audio
Reduced the number of supplies required to make structures
The Chainsaw vibrates when used
Fixes
Fixed culling distances breaking on dual render scopes when changed in-game
Networking progress
As a temporary fix you can now host barebones dedicated servers with the following command line arguments on the game executable:
-arena -pei -normal -bambi -hardcore -gold -sync -nosync -pvp -pve -pass:PASSWORD -port:PORTNUMBER
After those configuration arguments you can add -sv to actually launch the server
2.0.7
July 11, 2014
Additions
Other Additions:
Added sirens to Emergency Vehicles which can be toggled with the control key
Added weighting to the day/night cycle so that daytime is 60% and nighttime is 40%. Previously it was 50% - 50%
Added saving to Bambi mode, as people found it confusing because my original intention was to create a mode where you can start from scratch each time
Tweaks
Arrows, Buckshot and Slugs spawn in piles of 3 to 5
Singleplayer is PvP mode so you can destroy Barricades
Zombie aggravation range is a bit lower to make sneaking easier
Fixes
Plants can be placed in wheat and potato fields
2.0.6
July 10, 2014
Additions
New Objects/Items:
Metal Door
Metal Shutter
Metal Locker
New Recipes:
1 Wooden Door + 3 Scrap Metal = 1 Metal Door
1 Wooden Shutter + 3 Scrap Metal = 1 Metal Shutter
1 Crate + 3 Scrap Metal = 1 Metal Locker
Tweaks
Wooden doors, shutters and crates are openable by anyone
Previously existing wooden doors and shutters were converted into metal ones. Using the existing recipe creates the wooden variant, and adding scrap metal creates the metal version
All melees, including fists, have increased range
Removed the police and ambulance at the car crash and replaced them with car spawners
Fixes
The PDW Magazine can be refilled properly.
2.0.5
July 9, 2014
Additions
New Objects/Items:
Proninety (PDW)
Barbed Wire
Wire Fence
Electric Fence
Dock Foundation
Vaccines to remove disease
New Recipes:
2 Wooden Support + 2 Barbed Wire = 1 Wire Fence
1 Wire Fence + 4 Scrap Metal = 1 Electric Fence
1 Foundation + 2 Ladders = 1 Dock Foundation
Tweaks
Bambi mode starts you off with some supplies
Fixes
Various bug fixes
2.0.4
July 8, 2014
2.0.3
July 1, 2014
Additions
New Locations:
S.S. Haven, a fortified cargo ship
New Objects/Items:
Purification Tablets
New Recipes:
1 Purification Tablets + 1 Moldy Bottled Water/Moldy Milk/Moldy Orange Juice = Bottled Water/Milk/Orange Juice
Other Additions:
Added explosive force to exploding cars
Added tooltip error when using Gold features without Gold
Tweaks
Improved car color system to preserve details
Improved Lever Action animation
Reduced Buckshot rarity
Fixes
Fixed floating item spawns on the bridge
Fixed server filters not working
Fixed a bottleneck in the networking
Fixed flickering on blood splatters
Fixed burned car coloring
Fixed zoom on novuh iron sights
Fixed harvestable plants not using Steam time
Fixed looking away from fertilized plants resetting their state