版本历史

版本历史

版本

发布日期

新内容与更改

2.2.2

2014年7月31日

新内容

增加一些额外的安全机制,可能会修复大型服务器中的伤害漏洞。

调整

删去了电栅栏模型上的尖刺,这样似乎就能解释为什么需要电源才能使其生效了。

修复漏洞

修复许多漏洞

修复不能在服务器里拾取资源的漏洞。

修复总是提示游戏有更新的窗口。

2.2.1

2014年7月29号

新内容

改进了载具的油量系统,刚生成的汽车里面至少有一罐油的油量。

地图中有了更加多的石头

修复漏洞

修复了太阳从西升起的漏洞。

Fixed some potential exploits.

2.2.0

2014年7月26号

新内容

其他特性:

支援Mac系统

当瞄准已放置平台的边缘时,你可以旋转将要放置的斜坡了。

Steam Networking: (not in the public branch)

The Steamworks multiplayer is now close to being 1:1 with the Unity networking, but I'll still have to do a bit more work today/tomorrow to create systems for owning objects like the player

2.1.9

2014年7月25号

修复

修复了多人游戏下的护甲漏洞。

修复了用作弊升级的技能会同步到服务器的漏洞。

Fixed holding Backpacks overhead

2.1.8

2014年7月24号

新内容

新的合成公式:

2 废金属 搭配工具 锤 = 1 罐子

其他特性:

允许在离线模式运行游戏。

在标题画面的说明里增加了链接。

调整

加快了APC的速度。

增加了Desert Falcon的伤害。

增大了Lapua曳光弹匣的刷新率。

减少了Longbow的伤害。

修复

修复了用Backpacks替换已装备物品的漏洞。

修复了近战的伤害。

修复了空板条箱看不見的漏洞。

附加说明

Steam Networking: (not in the public branch)

"For those who don't know, right now my top priority is reworking the networking to use Steam game servers. This means replacing all of the existing network code with a completely different way of doing things that will allow dedicated servers, use of the server list and other neat features.

At this point I have mostly wrapped the Steamworks networking in a way that can make use of the existing remote procedure call system, but it could still use some polishing over the next couple days. This is a big step because it will be the component that all of the existing networking will communicate with.

The next step, after optimizing and improving this system, is to work on getting Unturned Steam servers onto a testing branch for you guys!" - Nelson Sexton

2.1.7

2014年7月22号

新内容

新的物品:

Desert Falcon.

其他特性:

Added replacement face for the question mark

新的合成公式:

1 肥料 + 1 維他命 = 1 净化药片

调整

Savage Drum再填充只需要三盒民用弹药。

Timberwolf的有效范围减少到400米。

修复

修复了警棍能够打破岩石的漏洞。

修复了左手持物的动画。

2.1.6

2014年7月20号

调整

修复了玩家的渲染距离。

在某些人提示按键设置可能会混淆后,重新命名了某些按键。

修复

修复了载入背包的错误 (感谢Dakotaz提供数据)

修复了板条箱的载入错误

修复了Timberwolf 和Mosen在没有配备瞄准镜时机瞄的错误。

修复了雙筒望遠鏡在低视角时上下颠倒的错误。

修复了公园处栅栏的错误。

附加说明

Steam Networking: (not in the public branch)

"The server console features an easily expandable command system, and all the commands can be executed through run-time arguments for use on a server box! Right now I can't easily work on the low level networking due to a bug in Steamworks.NET, but rlabrecque is looking into that. In the mean time I'll be working on the higher level things that will make it adaptable to the existing Unity networking." - Nelson Sexton

2.1.5

July 19, 2014

Additions

Other Additions:

Updated to the newest version of Unity which should hopefully fix audio issues with chainsaws, etc that some people are reporting.

Tweaks

Increased Electric Trap health significantly

Increased network sendrate

Decreased sensitivity of antispeed a tiny bit more

Fixes

Fixed easy sync servers screwing up savedata occasionally

Fixed some buggy areas on the map and an exploit with the bridge

Fixed gunshot audio range

Additional Information

Steam Networking: (not in the public branch)

"The dedicated server can now be run on computers without Steam installed and is properly VAC secure. Unfortunately I've run into a crash with Steamworks.NET which is being looked into, but in the mean time I'll work on Steam butt (which will bring with it multiple character save slots) and other such things." - Nelson Sexton

2.1.4

July 17, 2014

Additions

New Locations:

Added a new town Burywood

Tweaks

Skills get reset to half the level on death

Increased the number of cars on PEI

Fixes

Fixed antispeed being a bit too sensitive

2.1.3

July 16, 2014

Tweaks

Improved anticheat versus speedhacks

Improved anticheat versus fake cars to prevent lag

Improved the long hair style to be more lopsided

Increased home respawn timer to 20 seconds

Fixes

Fixed zombies to not attack two things at once

Additional Information

"Today I got a ton of progress done on the Steam server integration and learned a lot about how they work which will be really helpful. I even got the chance to talk to rlabrecque some more and he's doing some fantastic work improving the C++ to C# workflow, so thanks to him Steam servers will be coming sooner than originally expected! Note: Steam servers are not in the public branch as of yet." - Nelson Sexton

2.1.2.3

July 15, 2014

Additions

Other Additions:

Added very tight anti-speedhack kicks

Added security against hackers spawning in vehicles and zombies

Added a new collision mesh for Garage Port and Garage Door to make them easier to park in

Tweaks

Increased the brightness of Civilian Night Vision during the day

Increased spawn rate of Savage Drum Magazines

Fixes

Fixed suppresor to Suppressor

Fixed to steep to too steep in Foundations

Fixed a bug with falling into the water

Additional Information

Steam server progress: (Not in the public branch.):

"Most of today's work went into the Steam servers, which are coming along slowly and surely. At least it shows up on the LAN list now! I've noticed a TON of people playing on massive 50 player servers which is great, but the game isn't optimized for that yet so there's a lot of de-synchronization. I'll be doing my best to significantly improve this with the Steam networking, however!" - Nelson Sexton

2.1.1

July 14, 2014

Additions

New Objects/Items:

Miner Helmet

New Recipes:

1 Construction Helmet + 1 Torch = 1 Miner Helmet

2 Rag = 1 Bandage

2 Bandage = 1 Dressings

Other Additions:

Added the option to respawn at your bed

Added a 10 second cooldown on PvP for bed respawns

Added message for version mismatch

Added the ability to put shutters on walls to protect ladders

Added keybinds for turning nvgs on/off, dropping items and dequiping items

Tweaks

Increased all XP drops

Increased Metal Shield health

Increased (slightly) crop growth time

Renamed reset to suicide

Fixes

Fixed savedata resets when playing tutorial

Fixed a saving bug when destroying the only barricade in a zone

Fixed robery to robbery

2.1.0

July 14, 2014

Additions

Other Additions:

Added player statistics to the main menu

Added a scrollbar to the player list

Added kicks for teleporting on servers

Added security against hacked backpack sizes/weights

Tweaks

Smoke Grenades spawn in militia spawns

Dedicated clients resize to 800x600

Fixes

Fixed pulling people out of the water/ground on synced servers

Fixed the spelling of permanent

Additional Notes

"Unfortunately Mac support is still proving to be a complete pain to get working with the Steam stuff, but hopefully that can be worked out soon" -Nelson Sexton

"From now on weekends will be my days off though. ; ) " - Nelson Sexton

2.0.9.2

July 12, 2014

Additions

New Objects/Items:

Garage Port

Garage Door

New Recipes:

1 Wooden Window + 1 Wooden Support = 1 Garage Port

2 Shutters + 2 Bolts = Garage Door

1 Pelt + 1 can = 2 Ducttape

Other Additions:

Added Claiming a bed unclaims any other beds you claimed

Added "Server full" message when joining a full server

Tweaks

Increased the amount of Barbed Wire to make Fences

Reduced the amount of Cloth and Barbed Wire from decomposition

Reduced the Revolver range

Reduced the spread of the Proninety and Uzy

Fixes

Fixed the bars and underside of Wooden Ramp

Fixed a water rendering glitch. "By the way the reason proud water lags you is because it has to render the scene extra times for the reflections."

Networking progress

"Tomorrow I'm going to put the new Steamworks wrapper into Unturned which will hopefully mean Mac support on Monday and the foundation to implement Valve networking" -Nelson Sexton

2.0.8

July 12, 2014

Additions

New Objects/Items:

Braziers

Chests

New Recipes:

1 Crate + 3 Wooden Cross = 1 Chest

2 Sticks + 2 Scrap Metal = 1 Brazier

1 Rope + 1 Cloth = 3 Fertilizer

1 Scrap Metal using Handsaw = 3 Wire

1 Cloth using Handsaw = 3 Rope

Other Additions:

Added collateral explosions to Explosives (shooting a landmine sets it off and will blow up any nearby explosive devices)

Tweaks

Moved sirens position to be more nicely lit and are synced with audio

Reduced the number of supplies required to make structures

The Chainsaw vibrates when used

Fixes

Fixed culling distances breaking on dual render scopes when changed in-game

Networking progress

As a temporary fix you can now host barebones dedicated servers with the following command line arguments on the game executable:

-arena -pei -normal -bambi -hardcore -gold -sync -nosync -pvp -pve -pass:PASSWORD -port:PORTNUMBER

After those configuration arguments you can add -sv to actually launch the server

2.0.7

July 11, 2014

Additions

Other Additions:

Added sirens to Emergency Vehicles which can be toggled with the control key

Added weighting to the day/night cycle so that daytime is 60% and nighttime is 40%. Previously it was 50% - 50%

Added saving to Bambi mode, as people found it confusing because my original intention was to create a mode where you can start from scratch each time

Tweaks

Arrows, Buckshot and Slugs spawn in piles of 3 to 5

Singleplayer is PvP mode so you can destroy Barricades

Zombie aggravation range is a bit lower to make sneaking easier

Fixes

Plants can be placed in wheat and potato fields

2.0.6

July 10, 2014

Additions

New Objects/Items:

Metal Door

Metal Shutter

Metal Locker

New Recipes:

1 Wooden Door + 3 Scrap Metal = 1 Metal Door

1 Wooden Shutter + 3 Scrap Metal = 1 Metal Shutter

1 Crate + 3 Scrap Metal = 1 Metal Locker

Tweaks

Wooden doors, shutters and crates are openable by anyone

Previously existing wooden doors and shutters were converted into metal ones. Using the existing recipe creates the wooden variant, and adding scrap metal creates the metal version

All melees, including fists, have increased range

Removed the police and ambulance at the car crash and replaced them with car spawners

Fixes

The PDW Magazine can be refilled properly.

2.0.5

July 9, 2014

Additions

New Objects/Items:

Proninety (PDW)

Barbed Wire

Wire Fence

Electric Fence

Dock Foundation

Vaccines to remove disease

New Recipes:

2 Wooden Support + 2 Barbed Wire = 1 Wire Fence

1 Wire Fence + 4 Scrap Metal = 1 Electric Fence

1 Foundation + 2 Ladders = 1 Dock Foundation

Tweaks

Bambi mode starts you off with some supplies

Fixes

Various bug fixes

2.0.4

July 8, 2014

2.0.3

July 1, 2014

Additions

New Locations:

S.S. Haven, a fortified cargo ship

New Objects/Items:

Purification Tablets

New Recipes:

1 Purification Tablets + 1 Moldy Bottled Water/Moldy Milk/Moldy Orange Juice = Bottled Water/Milk/Orange Juice

Other Additions:

Added explosive force to exploding cars

Added tooltip error when using Gold features without Gold

Tweaks

Improved car color system to preserve details

Improved Lever Action animation

Reduced Buckshot rarity

Fixes

Fixed floating item spawns on the bridge

Fixed server filters not working

Fixed a bottleneck in the networking

Fixed flickering on blood splatters

Fixed burned car coloring

Fixed zoom on novuh iron sights

Fixed harvestable plants not using Steam time

Fixed looking away from fertilized plants resetting their state

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